A humanoid only earns the name when motion survives the real world: contact, backlash, power limits, and sensor noise. AI Sapiens is ROBOTIS’s humanoid platform built on Dynamixel Q, so policies trained with imitation learning and reinforcement learning can be deployed on real hardware, not only in simulation.
Documentation, simulation, and control oriented toward policies that you can train and refine for real contact and dynamics, not toy demos.
Repositories and learning materials are released to be forked, audited, and built on, with no guesswork about what runs on the robot.
QDD(Quasi-Direct Drive) actuators built in-house: efficiency, low backlash, and torque-level control suited to dynamic balancing and manipulation.
Head, arms, legs, and waist mapped for locomotion and upper-body tasks. The joint layout matches the detailed spec tables below.